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Entry #98

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Bahamut

Gaming Industry Bullshit Rants - Guitar Hero/Rock Band (Part 2)

Posted by Bahamut Jun. 22, 2009 @ 8:01 AM EDT

Previous rants:

Guitar Hero/Rock Band (Part 1)
Nintendo: Overview
Nintendo DS
Wii _____ Games
Wii games
Virtual Console
Nintendo Wii
Nintendo DSi
--------------------
Hello all and welcome to the second part of the Guitar Hero/Rock Band rant. Previously, I mentioned how obsessed people are with the whole craze and how if some of them are that dedicated to playing music, why can't they pick up a real instrument.

So what else is wrong with these games? How about the expenses for this game? Now it's only natural for the game with peripherals whether it be just the guitar or a full rock band kit to cost a little extra, but when you think about it, do they have to charge £150 for the desired game, a guitar, a microphone and a drum?! The game with a guitar was £70 RRP, so that's another £80 coming out of your pockets for two more peripherals. Although Rock Band's kit with the game has gone down in price, it used to be that much at first and since the release of Guitar Hero: World Tour, Activision want to charge their customers £150 for the whole thing.

These peripherals are rather overcharged, most especially when the craze expanded beyond just playing a guitar. £75 would be more reasonable since it'd be £35 for the guitar, £35 for the drums and £5 for the microphone. However, these companies LOVE to suck as much money as possible from their customers, although EA have had the decency to cut down the price of their Band in a Box. Activision on the other hand, doesn't look like they'll cut down the price anytime soon.

What else is so bad about the expenses for these games? Downloadable Content which has a fee. As small as it may be, it's actually sad to think how much you have to pay for the desired tracks. Now to be fair, some expense would have been acceptable, most especially when they offer to let you play an entire album (e.g. Judas Priest's Screaming for Vengeance, Guns N' Roses' Chinese Democracy, etc), but the fact that they charge you at least £1.70 for one track is despicable.

Let's look at how much iTunes charge you for music. A single track only costs 79p. It might be a little higher or lower than that for whichever track you look at, but that's the usual price. A track you pay for 79p, you can put on your MP3 Player, play it on your favourite media software or even play the track on a music rhythm game known as Audiosurf, but we'll get to that later. Now what can you do with a single track you purchase from Guitar Hero/Rock Band? You can play them on whichever game the track is for and....That's it. So unless you hack the game and export the track as an MP3 file, you're paying roughly twice the amount to play a track on these games and only to play on these games than to listen to it on your media player, your MP3 Player and even use it on a completely different music rhythm game.

What's worse, imagine if you bought a certain track from iTunes already and had to pay for it AGAIN just to play it on these games! Let's say you buy an Iron Maiden track from iTunes and really enjoyed what you heard. You then find out that the same track you picked up from iTunes is also available to download from Rock Band. You'd think to yourself, "Hey, that's good news!" but it all goes downhill as soon as you hear you have to pay around £1.70 for the desired track when you already bought it from iTunes. Wouldn't you hate having to pay for the same track twice?

Same thing can be said for albums where you buy one album you really like and then find out on Rock Band you have to pay for the entire album AGAIN! So that's spending roughly £10 for the album itself and then another £10 for the DLC on whichever game it's available for. Now this wouldn't be as bad if you only get the album via DLC and not a retail or an actual digital purchase, but the fact that they charge you that much just to play more tracks on the games when they should be charging much less is appalling.

These tracks should really be charged for 20p per track. If that's far too low for the companies, then what about 40p? That's a more reasonable price for a track which can only be played on Guitar Hero/Rock Band. If that's still too low for the companies, then they can get the hell outta here. The only excuses they'd come up with are "Ohh we're suffering recession, please spare us a few more pennies to make us last longer." or "Ohh there's far too many people downloading these tracks from the internet illegally." The former is already an invalid argument as Guitar Hero and Rock Band are published by Activision and EA respectively, while the latter, just have a look at the records charts and tell me if the sales are suffering or not. Trust me, they're not! Sure, there's a good amount of people who aren't buying music for squat, but there are many people who still buy music legitimately and it's actually more than enough for the record companies to survive.

Unless it's a track that becomes neglected for a long time, these companies won't reconsider the fees for their DLC and it's a damn shame. Now that's the expense issues covered, there's still one more topic to go through concerning Guitar Hero and Rock Band and if you've been keeping yourself up to date with the craze, then you already know what's next.

I didn't think I'd be going onto a third part here, but it happens. Due to my little schedule with my next two news posts, I won't be making another rant until after my birthday, which is on 12th July. I know it'll be a while before another rant is posted, but it'll be here before you know it.

Guitar_Hero_II_ps2.jpg

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The People Have Spoken

11 Comments

Jun. 22, 2009 | 11:21 AM Haggard says:

The price for one single game is what kept me from buying it. I mean, okay I have to get an extra controller to play it, it's logical that I have to pay more for the controller, but still prices are too high for me.
Also, what about compability? It MAY be that one controller also works for another game or on a different console. I think I read that guitar controllers for PS2 don't work on PS3...

The price for the DLC is just ridiculous...

Jun. 22, 2009 | 11:35 AM Bahamut responds:

Ack, now that's bad. I must have overlooked the compatibility issues with PS2 and PS3 and if there are such issues, that's really bad. And I once wanted GH2 for the PS2 for the custom tracks.


Jun. 22, 2009 | 4:21 PM Odyssic says:

I don't really think about the price, I guess thats why I have a lot of DLC songs. I just see 160 MS points, now that I look at it. I've spend a lot of money on DLC, as for the peripherals. I remember getting them at christmas and it was on deal.

Jun. 22, 2009 | 5:57 PM Bahamut responds:

If it's deals, it's not too bad then, unless it was only 10% off.


Jun. 22, 2009 | 6:47 PM Pixonimateo says:

yo mayn wasup homie g dawg u sem lyke a kool gangstah d00d im just chillixin lyke a g shud in his hood cuz im lik pow pow and im g like pimpin fo' realz if u know wat im sayn so ye ima g cuz i got lotas $$$ n gunzs n im a home bro dawg so ye dont mes w me cxuz i gona mess u if u do lol other thn dat pce out g man xD

Jun. 22, 2009 | 6:56 PM Bahamut responds:

Whatever.


Jun. 23, 2009 | 10:25 AM Odyssic says:

I can't remember the price but it was under 100 pounds.

Jun. 23, 2009 | 10:30 AM Bahamut responds:

Under £100 worth on DLC, you say?

Updated: Jun. 23, 2009, 10:30 AM

Jun. 23, 2009 | 11:07 AM Odyssic says:

No, the peripherals. Thats Drums, Guitar and mic.

Rock Band peripherals btw.

Jun. 23, 2009 | 11:18 AM Bahamut responds:

AH, confused cleared. :)


Jun. 25, 2009 | 2:10 PM CuteAndFuzzy says:

guitar hero is cool it lets me play songs from my favorite band: creed!!!!

Jun. 25, 2009 | 2:21 PM Bahamut responds:

lol


Jun. 25, 2009 | 11:16 PM Squirrel-General says:

I know a song that'd be perfect for my response.... Everyone knows that it's all about the money.. just try and say I'm wrong!

Jun. 26, 2009 | 6:01 AM Bahamut responds:

Pretty much.


Jun. 26, 2009 | 12:11 AM MAYORMCHEESE says:

can i talk about my opinion on the whole nintendo fiasco thing here for a second, i missed your past posts and haven't seen them till now

first of all, shovelware. this happens on every popular system, it's not really nintendo's fault. fault for having such a loose license for the system? maybe, but they're not cherry picking here. the PS2, SNES, NES, PSX etc. all had their fair share of shovelware titles. handhelds are insanely popular with people who don't really play video games so of course they'll have far more shovelware than the main consoles.

i'd disagree with your virtual console points but you are from the UK and they are really getting the shaft for the VC. if there's any problem i have with the VC it's that there's way too many goddamned shooter games. but then again, this is mostly the original developer's choices and not really Nintendo's. Mega Man and SMRPG both took so long because Capcom and Square didn't feel like releasing those titles so early.

i don't get the anger over 'casual gaming'. for one 'hardcore gaming' is such a loose term that's changed meaning so much over the years i have no idea what it even means anymore. if it's anything what the internet's telling me it's playing left 4 dead 20 times a day or something like that

second there really isn't that much different from what nintendo's marketing now then what they did in the past couple generations. gamecube was marketed for heavy interactivity but gamers hated it because of it's gimmicks and no online. N64 was designed as a multiplayer experience for even people who didn't play games that often ('casual gamers') but it lost to the PSX. NES was trying to bring back families who got turned off by the later Atari disasters.

ummm i had a third talking point but i forgot what it was. but Wario World on the gamecube owned and gamers are bitches for ignoring that title when it came out

really i think nintendo can lay off the star fox franchise for a while, last couple of games were garbage and it needs a rest.

(btw i'm reading down your articles and posting thoughts by paragraphs so this is gonna read kinda weird)

i do agree with milking the franchises though. maybe mario does need a rest too. after SMBWIi though. that game's gonna own.

going back to the virtual console (i just started reading the VC rant) it is ridiculous that earthbound hasn't hit the system yet. there's this rumor going around saying it's because of music licensing issues but i'm calling bullshit on that.

as for the rareware issue, nope, nintendo doesn't hold the right to everything. rare still owns perfect dark and that game is coming out to the XBLA because of it. nintendo still owns the donkey kong franchise so they can release DKC with no problem. diddy kong racing,however, is another story: nintendo don't own conker or banjo so they couldn't release it without altering the game in some way. that's why DKRDS had different characters

brb i have to take care of something i'll type up some more later

Jun. 26, 2009 | 8:53 AM Bahamut responds:

You are right about shovelware being a problem before, most especially during the Atari 2600 days. I also acknowledge shovelware on PS1 and such. However, for the Wii and DS, when you compare the amount of worthwhile titles to the amount of shovelware titles, it's pretty nasty.

As for the whole casual and hardcore terms, I see casual as those who are far too unfamiliar with what the gaming industry was truly about and would likely to be mainly familiar with the Wii _____ titles. For hardcore, I don't like using the term hardcore gamer as that's rather vague considering it might apply to anyone who's truly into gaming or those who spend all night getting 100% on one game. I'd much rather use the term real gamer or just gamer.

I've heard the latest Star Fox game is abysmal. The game is supposedly so bad that one of my friends almost broke her DS out of frustration and now the cartridge is in my hands, although another friend of mine is going to see how bad it is. A Star Fox game for the Wii wouldn't have been a bad idea, but it's been confirmed there won't be a Star Fox Wii.

Yeah, Mario could do with a break after Mario Galaxy 2 and NSMBWii.

I think there's a dispute over the rights of ownership for Rareware games. Perhaps DKC was easy to release because it's a Nintendo franchise, although DK64 has yet to come out on VC. I wasn't 100% sure that Nintendo had all the rights to whatever was released on any of their consoles, but that was a big if. Although, there has been a few talks about Rareware trying to release their other titles on VC sometime. Despite being with Microsoft, they claimed there's a possibility of seeing more of their games on VC.

EDIT: For Earthbound, the main issues are the music (like you said) and the amount of things they have to change from the original version due to censorship issues. Supposedly, if they re-released it soon with the same music, there'd be potential lawsuits everywhere over one game. I was originally going to say more about Earthbound, but from the amount of things I read about it, I felt it should be kept simple and maybe go on about the problems some other time.

Updated: Jun. 26, 2009, 9:04 AM

Jun. 26, 2009 | 12:18 AM MAYORMCHEESE says:

okay where was i

goldeneye's tricky. i think activision owns the rights to using james bond now. there was an article going around for a while that activision was working with rare/nintendo/MS to double release the game on both the Wii and 360. but something happened and nobody really knows how but it killed the deal. some say nintendo said no, some say microsoft wanted it 360 exclusive. rumor has it that rare is working on a game called 'Bean' that's basically Goldeneye but without the james bond license, so we'll wait and see.

okay that's really it. i dont really care about GH or rock band so i cant really comment on that issue

Jun. 26, 2009 | 8:59 AM Bahamut responds:

Man, more ownership disputes and it's actually worse if Activision are the ones waving the rights to the whole James Bond franchise games-wise. If this Bean is truly coming out and it'll be GoldenEye minus James Bond license, that wouldn't be too bad if it was the only way to play it on the Wii or PC. However, there is another possibility to play it with GoldenEye: Source hopefully coming out sometime, but it's still in beta and there's some copyright issues which could be looked into if it'll be officially released.


Jun. 26, 2009 | 12:22 AM MAYORMCHEESE says:

here's my personal bullshit:

- sony still being scared of 2d games and fucking around with people who try to release them on a sony system

- nintendo being lazy about bigger titles for the wii (wait did i just contradict myself, oh well)

- where's my snowboard kids on XBLA

i'm cool othwerwise

Jun. 26, 2009 | 9:05 AM Bahamut responds:

If Sony are still afraid of 2D games, then...*looks at LittleBigPlanet* Yyyyeah.


Jun. 26, 2009 | 5:20 PM MAYORMCHEESE says:

2d as in sprites though. capcom had to jump through hurdles to release mega man 8 on the PSX back in the day. snk still has issues releasing 2d fighters on the ps2 over here.

Jun. 26, 2009 | 7:43 PM Bahamut responds:

Ah, thanks for clearing the confusion. By 2D, you could have meant LittleBigPlanet, but now I know you mean Mega Man and such. :)

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